![]() ![]() When Insert mode is active, it responds to the threshold to which insertion should take place. When abs is enabled, it is the threshold for the Abs operation. ![]() This is useful for creating hard boundaries out of masks. When enabled, any value above 0.0 is forced to become 1.0. You can turn this off if you are sure your values are already within the 0.1 range as this can result in a minor speed increase. When enabled, creates a separation mask that separates the original elements from the combined output.Ĭlamp the output between 0.1 values, removing any excess spikes or out-of-bound values. The ratio applied to the selected method. Embed Embed any shape into any other terrain by performing a height-preserving add function. Insert Insert relatively flat and isolated shapes into an uneven surface, such as sand dunes, while retaining the flatness of the rocks. Difference Creates the difference of the two inputs. Power Uses Input2 to create exponents of Input1. SqRt The square root of the two combined terrains. ![]() Max Selects the higher of the two inputs. Screen Adds Input2 to Input1 without overexposing the output. Blend Blends the values of the two inputs. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |